shadowBlur : level of the blurring effect on Canvas
var my_canvas=$('#my_canvas').get(0) var gctx = my_canvas.getContext("2d"); gctx.beginPath() gctx.rect(20,20,150,100); gctx.lineWidth=8; gctx.shadowColor = 'black'; gctx.shadowOffsetX=20; gctx.shadowOffsetY=20; gctx.shadowBlur = 15; gctx.stroke();
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